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PiStage Documents
Video Tutorials
Tutorial 00: Installation
Tutorial 01: Manage Content Path
Tutorial 02: Create Project​
Tutorial 03: Delete Project
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Tutorial 04: Create an Asset
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Tutorial 05: Check out and Edit a Skeletal Asset
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Tutorial 06: Convert the Asset and Check It in UE
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Tutorial 07: Create a Static Asset
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Tutorial 08: Check out a Shot version
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Tutorial 09: Launch PiView and Edit the Shot with it
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Tutorial 10: Convert the Shot and Check the Shot in UE
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Tutorial 11: Add and Modify Lights part 1
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Tutorial 12: Add and Modify Lights part 2
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Tutorial 13: Edit Camera Sequencer in the Shot
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Tutorial 14: Convert the Shot with Camera Sequencer
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Tutorial 15: Scale Joints in PiView
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Tutorial 16: Add Post Process to Camera
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Tutorial 17: Remove and Duplicate Actors in Shot
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Tutorial 18: Assign Stingray PBS Material
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Tutorial 19: Using Existing Models and Animations - part 1
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Tutorial 20: Using Existing Models and Animations - part 2
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Tutorial 21: Using Existing Models and Animations - part 3
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Tutorial 22: Create Sky Spheres
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Tutorial 23: Use GeoLink on Character with Complex Rig
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Tutorial 24: Export PBS Maps from Substance Painter
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