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PiCheck
If you're not using PiStage, you probably have felt the pain of converting assets for Unreal. PiCheck takes the guess work out and will confirm trans-media compatibility across applications.
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PiConvert
Once confirmed compatible, PiConvert will create asset representations for the applications with a single button press.
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PiView
PiView allows multiple users to view their Maya Scene as an Unreal level. Lights, Camera, and Characters can all be controlled live from MAYA.
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PiRender
Create frame accurate render passes with full alpha ready for comp or as final with PiRender.
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GeoLink
Using custom or incompatible deformers? GeoLink bypasses compatibility restrictions by streaming geometry directly to Unreal from MAYA or cache.
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System Requirements
Hardware
Minimum Hardware Requirements
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CPU: Intel Core i7
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RAM: 16 GB or higher recommended
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Video Card: Nvidia GeForce® GTX 1060 or higher
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Hard Drive Space: 256 GB
Recommended Hardware Requirements
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CPU: Intel Core i7 or equivalent
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RAM: 64 GB or higher recommended
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Video Card: Nvidia GeForce® RTX 4000 or higher
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Hard Drive Space: 512 GB
Software
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Windows 7/8/10 64-bit
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Unreal Engine 4.22.3
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Maya 2016, 2017, 2018, 2019 & 2020
Note: For Maya 2018, please upgrade to version 2018.2 or later.
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Real-Time Ray Tracing Additional Requirements
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Operating System: Windows 10 RS5 (Build 1809) or later.
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GPU: NVIDIA RTX and some GTX series cards with DXR support using the latest device drivers.
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