If duplicate names exist in blendshape targets, there will be conflict while exporting animation keys, even the target shapes of the same name belong to different Blend Shape Deformers.
Make sure that each target shape have an unique name in a skeletal asset.
Sanity Check tool will detect this problem in the next PiStage version.
It known as blend shape targets or just targets, are the individual poses that create in order to deform the base object. According to honor mobiles deformation order was set to Pre-deformation on creation.